ReStory: Chill Electronics Repairs ReStory Guides Hub
Repair workflows, shop economy, story choices, and progression tips in one place.
Welcome to the central hub for ReStory: Chill Electronics Repairs guides. Mandragora and tinyBuild built a shop simulator where every screw, dialogue line, and yen you spend in mid-2000s Tokyo can change a customer’s week—or your ending. These pages explain the systems behind the cozy surface so you can repair faster, spend smarter, and navigate branching story beats without guessing.
Where to start
If you are loading the game for the first time, read How to Play ReStory before anything else. It walks through a full in-game day: greeting walk-ins, checking email for remote jobs, paying attention to rent reminders from landlord Hashimoto, and when to sit at your Y2K desktop. Pair that with the First Days walkthrough for story-specific beats involving Kenji, Yuri, and your opening Pokia phone job.
Players who already know the loop but struggle with teardown should jump to How to Repair Devices. That guide covers screw tracking, cleaning passes, soldering traces, and reassembly order—the skills that separate a profitable bench from a pile of half-finished shells.
Economy and progression guides
Money in ReStory rarely comes from a single source. Early income often flows from online repair orders while walk-in customers carry narrative weight. When parts prices spike, How to Get Spare Parts explains salvage runs, auction browsing, and when buying new components beats stripping donor hardware.
Licenses gate story devices and higher-paying jobs tied to characters like Takashi and Hana. How to Unlock Repair Licenses maps the upgrade path alongside the Tools unlock tracker and Upgrade priority tier list. The electric screwdriver remains one of the best quality-of-life purchases once you can afford it.
Story, ethics, and replay value
ReStory is not only about fixing Pokia flip phones and licensed Atari consoles. Dialogue during intake and return shapes relationships with Kazuo, Grandma Chiyo, and recurring regulars. Dialogue Choices Guide explains privacy ethics—whether to report suspicious phone contents, stay neutral, or help someone confess—and how those decisions feed the Story choices overview.
For route planning without heavy spoilers, see Endings Guide, which describes ending categories and the principles that push you toward them rather than listing every branch name. Collectors and completionists should also browse Secrets and Easter Eggs after finishing a first playthrough.
Quick reference by goal
| Your goal | Start here |
|---|---|
| Learn the daily loop | How to Play |
| Fix devices reliably | How to Repair |
| Stop bleeding yen on parts | Spare Parts |
| Open new device categories | Licenses |
| Survive the first week | Beginner Tips |
| Shape the narrative | Dialogue Choices |
| Plan a second run | Endings |
| Check PC or Mac specs | System Requirements |
| Fix launch or DX11 errors | Troubleshooting |
| Master email and remote jobs | Online Orders |
| Paint and decorate the shop | Workshop Customization |
Related wiki sections
Device-specific quirks—Nony PMP handhelds, virtual pets, music players, and cameras—live in the Devices catalog. Shop finances, rent, and utilities are expanded in Shop management and Shop economy. Input bindings and bench shortcuts are documented on Controls; launch issues on Troubleshooting and System requirements. Remote income workflows sit in Online orders. For a broader look at strengths and pacing, read our ReStory review.
New guides will be added as post-launch patches land on Steam app 3812600. Bookmark this hub if you are juggling repairs, story appointments, and auction tabs at once—it is the fastest path back to whichever system is blocking your next paycheck.
Frequently Asked Questions
Quick answers for ReStory players.
Which ReStory guide should I read first?
Start with How to Play for the full daily loop, then How to Repair if teardowns feel confusing. Beginner Tips complements both during your first in-game week.
Do these guides cover story spoilers?
Dialogue, endings, and secrets pages discuss systems and principles with minimal plot spoilers. Endings avoids naming every route so you can still discover branches organically.
Are spare parts and license guides needed early?
Yes. Parts costs and license gates appear within the first days. Reading those guides before your second in-game week prevents cash stalls on story-critical devices.
Where do I find device-specific repair notes?
This hub focuses on universal workflows. Per-device quirks, licensed Atari hardware, and catalog listings are covered in the Devices catalog and individual walkthrough pages.